In this episode, Banffor’s childhood friend, Jareen makes some shocking revelations, and suggests a risky way to make a very bold statement on behalf of the Resistance.
In this episode, Banffor and Marley march to Shabs’ workshop to demand answers about Awhimate and the clockwork scorpion. Haydet gives some explanations, and a few world-shattering revelations are made…
In this episode, Banffor and Marley reunite in the street of Stonemoor’s Worship district. However, their reunion is cut short by a very unexpected intruder….
In this episode, Marley has a run-in with Yrrzac’s herald, The Zieglermel, then makes waves at a temple of Haydet. Meanwhile Banffor makes a very bold decision in the Vice District…
In this episode, Banffor begins to rally others to his cause, and Marley tries to make amends with Yrrzac, the God of Chaos.
In this episode, Banffor’s plan in the Vice District starts to take shape, and Marley gets a makeover before getting Haydet’s wrist-watch inventor mission underway.
In this episode, Banffor encounters the leader of a local gang and learns a little bit more about the Vice District’s inner workings. Marley learns about an exciting event coming very soon.
In this episode, Banffor ventures into Stonemoor’s Vice District to enact his secret plan. Marley deals with the fallout of the rumours she accidentally spread about Spritey McSteamface.
In this episode, Banffor, Marley, and Kirene get up to some shenanigans in the city of Stonemoor. They find a place to stay, Marley finds herself a gig, and Banffor starts working on something mysterious…
In this episode, the heroes face off against a trio of Arkvale soldiers they find guarding the torch-lit end of the tunnel. Banffor has another taste of chaos, and Marley uses her powers for good… for once.
In this episode, our heroes continue into the depths, worse-for-wear and in need of a rest. They’re met by a strange and ancient spectral figure. Will they be friend or foe?
In this episode, Banffor and Marley head down into the ancient tunnels beneath Stonemoor with their new friends Kirene and Hodge. They encounter a bit more than they bargained for…
In this episode, Banffor, Marley and Goose recover from their near-death encounter with the Castle Guardian. Goose leaves, but the Squadeth is met by three new faces…
In this episode, we take a break from the Apple Squadeth’s story to try out the Suited RPG System by Escape Box Games! We go through the fun random character creation process, and then play a small sample of an improvised campaign about weasels.
Another Special Live Show! The first one went so well, we did another one! Continuing directly from the first show, the heroes find themselves needing to get down the Great Brusian Mountains. Special Guest Adam Wright.
Special Live Show! Directly following the events of Chapter 2, Marley and Banffor are taken prisoner by strange weta-like creatures. Featuring Special Guests Adam Wright and Patch Lambert.
In this episode, we sit down to recap the events of chapter 2 and discuss our likes, dislikes, and hopes for the future of the story.
In this episode, the Squadeth faces off against the remaining Fire Giants, including the leader, Strakkon. We close our second chapter with a tough and heartbreaking decision that needs to be made.
In this episode, Beedamus the Herald of Sorgamuul, aids the Apple Squadeth in retrieving the obsidian stone that houses the gateway to the Realm of Death. They find themselves in their hottest water yet.
In this episode, the Apple Squadeth is taken into the Fire Giants’ lair. Trestlespoon is reunited with his long lost brother, Squathlesquad. Banffor and Marley make an interesting new ally…